Just a weird animation to articulate how janky the movement should be. I believe it was DJ Curtin who ended up rigging and animating this in the final!
The Technician's Lair was one of the most ambitious and fun designs in the game! The final result turned out appropriately creepy and we kept a bit of the more Geiger-esque game visual language in there, along with referencing what we could from the short scenes set here in the show. Great work to Nick Brown and Gfactory for the awesome final result.