Invincible VS | Concept Art - Cinematics

Example of many paintovers I did during production to guide lighting design.

Example of many paintovers I did during production to guide lighting design.

Example of many paintovers I did during production to guide lighting design.

Example of many paintovers I did during production to guide lighting design.

Concept using repurposed pieces of the Technician tower for the ending scene.

Callout for the pods in the stasis room as they relate to the cinematic

Callout for the pods in the stasis room as they relate to the cinematic

Example of many paintovers I did during production to guide lighting design.

Example of many paintovers I did during production to guide lighting design.

I had the chance later in production to help on the cinematic cutscenes for the game, to help guide lighting, VFX and art direction along with the fantastic Dan Eder and Mike Rogers. Here are just a few of many examples of small paintovers I did on early test renders, and a few additional concepts just for the cinematic. The cinematic was directed by the phenomenal Seung Eun Kim and I highly recommend you check out his work for the game.