Reconstruction Chamber

Final image

Final image

Ambient Occlusion of the 3D, all done in 3D Coat except the human figure

Ambient Occlusion of the 3D, all done in 3D Coat except the human figure

Bot Design

Bot Design

Bot head design in 3D Coat - this pushed me in a more "retro" direction in the final image

Bot head design in 3D Coat - this pushed me in a more "retro" direction in the final image

Original techno-organic structure seen in 3D Coat render room

Original techno-organic structure seen in 3D Coat render room

Another 3D sketch in 3D Coat

Another 3D sketch in 3D Coat

Another 3D Coat sketch

Another 3D Coat sketch

Unused helmet design

Unused helmet design

Bot Turnaround

Some sketches for the Bot

Some sketches for the Bot

Original form sketches

Original form sketches

Personal Work - Here's an image I've been working at for a while, using some assets I've been designing and developing in 3D Coat. I've learned a lot about 3D Coat lately from the amazing Norris Lin and wanted to put all of it to use. All the modeling here was done in 3D Coat, texturing and rendering in Blender Cycles.